My biggest peeve that I can think of is there is a critical situation as in the Torchwood episode "They keep killing Suzie" Where they have a limited time to warn the woman in danger and instead of telling the woman while she has time to turn around and come back they call someone else to help them get out instead! (Trying not to make this too spoilery)
and another pet peeve which can be applied to tv shows in general is the "time limit" i.e. "you only have several minutes to the bomb exploding" scenario - it gets to the last countdown of a minute and a few minutes later after initially hesitating the protagonist has of course saved the day, just in the nick of time. What's even worse is usually during the course of this 60 seconds there's an argument between characters telling them to hurry up.
Or another variation is there is a dire situation where someone has been driving/travelling all night and if they don't get help by a certain time they will die... Help gives chase and they only take half as long to arrive and always with a couple of minutes to spare. Not that you want bad guys to win, and as Dr Who points out, time isn't a straight line, it's a wibbly wobbly ball, but still...
no subject
Date: 2009-04-30 06:00 am (UTC)and another pet peeve which can be applied to tv shows in general is the "time limit" i.e. "you only have several minutes to the bomb exploding" scenario - it gets to the last countdown of a minute and a few minutes later after initially hesitating the protagonist has of course saved the day, just in the nick of time. What's even worse is usually during the course of this 60 seconds there's an argument between characters telling them to hurry up.
Or another variation is there is a dire situation where someone has been driving/travelling all night and if they don't get help by a certain time they will die... Help gives chase and they only take half as long to arrive and always with a couple of minutes to spare. Not that you want bad guys to win, and as Dr Who points out, time isn't a straight line, it's a wibbly wobbly ball, but still...